Unlike some other types of Special Summons, you can only Pendulum Summon once per turn, but you can summon multiple monsters at once with it. To do this, you’ll need special monsters known as Pendulum Monsters.
Once per turn, provided you have a complete Pendulum Scale in both zones, you can summon as many monsters in your hand as you want whose level lies between the numbers cited in the scale, not including the numbers used for the scale.
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Each player can only perform 1 Normal Summon/Set and 1 Pendulum Summon per turn (even if that Summon is negated), excluding card effects. There are no restrictions on the number of Flip Summons or Special Summons a player can perform per turn (except Pendulum Summons).
Pendulum summon allows you to summon as many monsters as you can from your hand and extra deck (face-up) who’s levels are between the numbers of the scale. (i.e the scale is 1~8: You can summon monsters level 2 through 7). You can only preform a pendulum summon once per turn and this is considered a special summon.
You can only pendulum summon 1 monster from EX decks per turn. That has not changed. What has changed is that it must go to one of the two new monster zones in middle of field. If that space is occupied by one of your other monsters.
Yes. In the Yu-Gi-Oh trading card game, there is no hard limit on how many monsters a player can summon in a single turn. However, there are several rules and mechanics in place to prevent players from creating overpowered boards with too many monsters.
A Special Summon uses the effect of a Spell, Trap, or Effect Monster Card to Summon a Monster. There is no limit to the number of monsters you can Special Summon in a turn. Even if you Special Summon a monster, you still get your 1 Normal Summon or Set that turn.
Once an opponent announces which monsters he or she intends to Pendulum Summon, a Duelist can flip Solemn Strike and pay 1500 Life Points to negate the Summon and send all of the monsters that would otherwise be Pendulum Summoned to the Graveyard instead.
Pendulum Monsters have a unique ability. If they were to be sent form the Field to the Graveyard, they are instead sent face-up to the Extra Deck. From there, they can be summoned back to the field via Pendulum Summoning. However, they have to follow the same restrictions as Link Monsters (link here).
The only times Pendulum monsters stay in the graveyard is if they’re sent their from your hand/deck or are used as Xyz material. Technically, if a pendulum monster leaves the field (by being destroyed or tributed) it hits the graveyard first before being sent to the extra deck.
You can conduct 2 Normal Summons/Sets this turn, not just 1.
The entire game is designed around the fact that you normally only get one normal summon. Many effects that give you an extra normal summon also prevent you from getting a further normal summon from a similar effect, even if it’s a different card.
These cards set the limit to a fixed number. If you play Double Summon, this changes the number from 1 to 2. If you play Chain Summoning, this changes the number from 1 to 3. This means that you cannot play 2 copies of Double Summon in the same turn.
Once per turn, during the Main Phase, if the turn player has a card with a Pendulum Scale in each of their two Pendulum Zones (for a total of 2 cards), that player can Pendulum Summon any number of monsters from their hand, and/or any number of face-up Pendulum Monsters in their Extra Deck, whose individual Levels or …
Although a Pendulum Monster is treated as a Spell while in the Pendulum Zone, it is not considered a Normal, Continuous, Field, Equip, Quick-Play, or Ritual Spell Card. As long as there is an available Pendulum Zone on the player’s field, they can activate a Pendulum Monster from their hand in that zone.
Unlike some other types of Special Summons, you can only Pendulum Summon once per turn, but you can summon multiple monsters at once with it. To do this, you’ll need special monsters known as Pendulum Monsters.
IE, when a card’s text states “Each time a Spell Card is activated, place one Spell counter on this card.” And in the official rulebooks and guidelines, they say Pendulum Monsters are both Spells AND Monsters into one, and when activating a Pendulum Effect, it’s like activating a spell card.
As originally asked Dark Hole will not destroy a Pendlum Monster in the Pendulum Zone as it is effectively a spell card in that location. A Harpies Feather Duster or Twin Twister can take multiple Pendulums out in those zones however.
If a Level 4 monster and a Level 5 monster are Special Summoned at the same time by a Pendulum Summon, the effect of “Steelswarm Roach” can be activated. If you do, the Pendulum Summon of the Level 5 monster is negated, but the Level 4 monster is Pendulum Summoned as usual.
If “Ghost Ogre & Snow Rabbit” destroys any pendulum monster in the pendulum zone, then that pendulum effect will resolve with no effect. It doesn’t have anything to do with “and if you do” because none of the pendulum effect will be applied. That said, “Ghost Ogre” does not stop all pendulum effects.
Pendulum Monsters’ main weakness is their hand advantage cost to place in the Pendulum Zone, causing them to be vulnerable to nuke effects as they will destroy the field and shut down Pendulum Decks until a Pendulum Scale can be restored.
You must only Tribute 3 monsters if the card allows it (such as to activate the effect of “Moisture Creature”) or the card’s Summoning Conditions require it (such as with “Victory Dragon” or “Obelisk the Tormentor”). In the original manga, “ten-star/Level 10” monsters must be Summoned with three Tributes.
Multiple different spells and monster effects or you can tribute summon it using 2 tributes since it’s level 8.
Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)
Yes, but do remember that a Tribute Summon counts as a Normal Summon, and unless you have a card effect allowing you to Normal Summon additional times in a turn, then you can’t Normal Summon, then Tribute Summon in that same turn.